Borderlands 2 Game Hacks

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Playable Characters

Structure

Character Data

Each character individual data.

  • Cash
  • Level
  • Eridium
  • Torgue Tokens
  • etc...

Profile Data

What is inside the profile data includes things that are common for all of your characters. The profile data contains the following:

  • Badass rank
  • Badass tokens
  • Heads
  • Skins
  • Golden keys
  • Sanctuary locker contents

Your profile data corresponds to your user profile on your PS3 system. You will have one profile under which all of your characters are stored, sharing the attributes mentioned above. Consider them global to all of your characters.

Cheats

Unlimited Golden Keys

As of October 2014 the latest patch level has not impacted this last remaining way to achieve unlimited golden keys.

1. Copy Borderlands 2 "Profile Data" file to USB stick (file description is visible when file is selected). To do this click triangle button and select "Copy" and select USB stick as target location.

2. Load your game and use keys. Don’t do anything else. Save and exit. Exit the game.

3. Remove "Profile Data" file from PS3 save folder.

4. Copy "Profile Data" from USB stick to PS3. This time you will not have to select destination.

Steps 2 through 4 may be repeated one after another prior to playing the game further. Every time the profile data is restored from the backup, the golden keys are again available while the new guns and gear acquired are retained.

Save file editing

updated: see "modding" below

Written here is the way to do this on PS3. [...] This also seems to work "offline" as well as "online" [...] Open BruteForce Save Data Tool. Click the ... to the right of the address bar, and browse for the folder location(should be something like C:\Users\(your PC user name)\Desktop\PS3\SAVEDATA\(your PS3's ID no.)-SAVE-SAVE0001\) and click ok. When you do this, the save file will pop up in BruteForce. [http://orcz.com/Borderlands_2:_Cheats CLICK HERE FOR LINK TO ENTIRE PROCEDURE

PS3 Decryption and Save Files and Modding

Sony is a DRM loving asshole company that makes life difficult for modders. Before we can modify save files from the Sony PlayStation 3 we have to decrypt them.

Aldos BruteForce Save Data is a program to perform decryption on PS3 save files. It is not an easy program to get. Sony sends out troops to hunt down and behead people sharing this program. Their ninja assassins have already taken down the weenies at Mediafire. So the last known place to grab this file (early 2015) is THIS LINK. As a backup, a site called nextgenupdate has a link to the file however they will make you rego before you can see it. BruteForce Save Data Forum.

  • Profile -
  • User ID - In PARAM.SFO
  • Console ID - (IDPS) Multiman -> Settings -> System Info (The 32 digit number at the bottom.) Use the PS3-ID (EIDO IDPS) value.

Gibbed Borderlands 2 SaveEdit

Troubleshooting: SteamOS Linux

Borderlands 2: Out of Video Memory

After working previously, the game initially loads fine into the game menu however when you attempt to load ANY level as ANY character the game now crashes with the error message “Borderlands 2 Ran Out of Video Memory.”

Most online solutions reference Windows 10 or NVidia feature using PhysX. Well, not everyone runs Micro$oft Windows and not everyone uses NVidia cards. Some people have ATI cards, or Intel cards for example and PhysX is not a feature these cards support as a general rule.

Working Solution: Verified on Linux Mint 19.2 Tina 4.15.0-54 Kernel with Intel Xeon E3-1200 video card. Went into ~/.local/share/aspyr-media/borderlands 2/willowgame/config#

cd ~/.local/share/aspyr-media/borderlands\ 2/willowgame/config
rm willowengine.ini

or

cp willowengine.ini willowengine.bad

Launched the game. The game generated a new willowengine.ini file. The game resumed normal functionality.

Improve load speed and resolve some initial game crashing issues

remark out the startup movies in willowengine.ini

[FullScreenMovie]
;StartupMovies=Aspyr
;StartupMovies=2K_logo
;StartupMovies=Gearbox_logo
;StartupMovies=Loading

Who wants to sit and wait for a bunch of company logos, one after another, to be displayed when it is game time?