Difference between revisions of "How to Change Q3A BSP Version"

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(Created page with "Hi EveryBody! so this theard is about "How to Change BSP version", exemple bsp version of Quake 3 (also Tremulous OFC) is 46, RtCW - 47. So we need for edit: 1.Brain withou...")
 
 
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so this theard is about "How to Change BSP version", exemple bsp version of Quake 3 (also Tremulous OFC) is 46, RtCW - 47.
 
so this theard is about "How to Change BSP version", exemple bsp version of Quake 3 (also Tremulous OFC) is 46, RtCW - 47.
  
So we need for edit:
+
So we need for edit: Hex Editor
 
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1.Brain without asshands :)
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2.Hex Editor
+
  
 
So let's go, step one, open .bsp in any hex editor
 
So let's go, step one, open .bsp in any hex editor
Line 27: Line 24:
 
== Reference ==
 
== Reference ==
  
This page is a direct copy of  
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This page is a mirror / copy of  
* http://tremulous.net/forum/index.php?topic=22598.0
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* [http://tremulous.net/forum/index.php?topic=22598.0 Topic: Tutorial: Changing BSP version without .map re-compiling]
  
 
The source site is sometimes offline.
 
The source site is sometimes offline.
 +
 +
Credit to the original author: [http://tremulous.net/forum/index.php?PHPSESSID=tsq4seHHdpRIrgFuCkw9m0&action=profile;u=33968 NewSource]
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 +
== Additional Comments ==
 +
 +
Some language removed.
 +
 +
Images from author show Micro$oft Windows software.
 +
 +
The HEX editor used to test the author's method was "hexedit" version 1.2.13 for linux available via Synaptic.  It should be mentioned that the vim editor can also function as a hex editor by use of the xxd command.
 +
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Applies to [[Quake 3 Arena]]
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 +
Applies to [[Tremulous]]

Latest revision as of 18:02, 24 December 2018

Hi EveryBody!

so this theard is about "How to Change BSP version", exemple bsp version of Quake 3 (also Tremulous OFC) is 46, RtCW - 47.

So we need for edit: Hex Editor

So let's go, step one, open .bsp in any hex editor

38wJRImJNFM.jpg

So we see here some unknown stuff (well for 99% they is, but for guys like me, this isn't unknown)

So in first line here is 2f, this mean 47, so yes this is RtCW map..

BCKh65g yHc.jpg

So in 4th byte (or correct me if im totally WRONG) is number of BSP ver So change they to 2e:

YnK5HjYekiQ.jpg

Save and test

Reference

This page is a mirror / copy of

The source site is sometimes offline.

Credit to the original author: NewSource

Additional Comments

Some language removed.

Images from author show Micro$oft Windows software.

The HEX editor used to test the author's method was "hexedit" version 1.2.13 for linux available via Synaptic. It should be mentioned that the vim editor can also function as a hex editor by use of the xxd command.

Applies to Quake 3 Arena

Applies to Tremulous