Reticulating splines: Difference between revisions
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Created page with "Reticulating splines is the process of combining a series of splines into a network. Will Wright has stated in an interview that Sim City 2000 does not actually reticulate sp..." |
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Latest revision as of 23:16, 11 December 2022
Reticulating splines is the process of combining a series of splines into a network. Will Wright has stated in an interview that Sim City 2000 does not actually reticulate splines when generating terrain, and he just inserted the phrase because it "sounded cool".