Difference between revisions of "Unturned"

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===LAN Server via SteamCMD===
 
===LAN Server via SteamCMD===
 
see: [[Unturned: Server]]
 
see: [[Unturned: Server]]
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== Game Play ==
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Salvage Object:  If you are server admin you can salvage faster, and if you are in single-player than you salvage everything really fast. In multiplayer it takes a bit longer to salvage stuff you can not change that.  Players can only salvage structures that they place. 
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* Server settings -> Buildables -> Salvage Speed ->1.00-10.00  (setting for singleplayer mode)
  
 
== Game Client Support ==
 
== Game Client Support ==

Revision as of 02:00, 1 February 2022

Unturned is a 2014 Survival Sandbox game by Nelson Sexton, founder of Smartly Dressed Games.. A combination of a Wide Open Sandbox and Survival Horror game. You're dumped completely naked into a Zombie Apocalypse and have to find a way to survive. You can scavenge supplies from the abandoned towns and facilities or take to the wilderness to build a new settlement and grow your own food.

Unturned Commands

Open the chat box to enter an Unturned command. To use the command, start with the character "@" or "/" before your command.

Unturned Loadout Command

Give players each item when spawning. Using SkillsetID of 255 gives the item set to everyone. Can only be used in the server console or the servers commands.dat file.

The syntax:

/loadout [Skillset ID] [Item IDs]

Argument information and help:

  • Skillset ID - The skillset ID of the skillset you wish to set the loadout for - use 255 to set the loadout for all players/skillsets
  • Item IDs - A slash-separated list of item IDs you wish to set the loadout to - e.g. 2/3/4

The following loadouts can be use to replicate the default single-player ones.

loadout 0/180/214
loadout 1/233/234/241
loadout 2/223/224/225
loadout 3/1171/1172
loadout 4/242/243/244
loadout 5/509/511/510
loadout 6/211/213
loadout 7/232/2/240
loadout 8/230/231/239
loadout 9/1156/1157
loadout 10/311/312

A good loadout for beginner players in Normal difficulty game maps.

loadout 255/2/15/81/104/121/138/253/334/1175

Unturned Server

see: Unturned: Server

LAN Server via SteamCMD

see: Unturned: Server

Game Play

Salvage Object: If you are server admin you can salvage faster, and if you are in single-player than you salvage everything really fast. In multiplayer it takes a bit longer to salvage stuff you can not change that. Players can only salvage structures that they place.

  • Server settings -> Buildables -> Salvage Speed ->1.00-10.00 (setting for singleplayer mode)

Game Client Support

Steam64 ID

It is useful to know your Steam User ID. it is in the form of Steam ID 64.

go to the http://steamcommunity.com/ page and log in if you are not yet connected to the steam page. Then click on your Username in the top menu. The numbers are your Steam ID (in this example, so the ID is 7612312351242. Note yours somewhere.

Linux Unturned Client Paths

The SteamID for the Unturned game itself is 304930

Workshop files

  • ~/.local/share/Steam/steamapps/workshop/

windows:

  • C:\Program Files (x86)\Steam\SteamApps\workshop\content\304930\

Custom Workshop Maps

  • ~/.local/share/Steam/steamapps/common/Unturned/Maps/

Screenshots

  • ~/.local/share/Steam/userdata/<your steam id>/???/remote/304930/screenshots/