UScript for Unturned uScript2 Official Documentation: Difference between revisions
Jump to navigation
Jump to search
mNo edit summary |
mNo edit summary |
||
Line 91: | Line 91: | ||
<nowiki> +nonQuery(string query, object... prepareArgs)</nowiki> | <nowiki> +nonQuery(string query, object... prepareArgs)</nowiki> | ||
<nowiki></nowiki> | <nowiki></nowiki> | ||
<nowiki>dateTime [Class]:</nowiki> | |||
<nowiki> Constructor: dateTime(int32 year, int32 month, int32 day, int32 hour, int32 minute, int32 second, int32 millisecond)</nowiki> | |||
<nowiki> +toString([format]) : string</nowiki> | |||
<nowiki> +date [get] : string</nowiki> | |||
<nowiki> +time [get] : string</nowiki> | |||
<nowiki> +year [get] : int32</nowiki> | |||
<nowiki> +month [get] : int32</nowiki> | |||
<nowiki> +day [get] : int32</nowiki> | |||
<nowiki> +hour [get] : int32</nowiki> | |||
<nowiki> +minute [get] : int32</nowiki> | |||
<nowiki> +second [get] : int32</nowiki> | |||
<nowiki> +millisecond [get] : int32</nowiki> | |||
<nowiki> +totalDays [get] : double</nowiki> | |||
<nowiki> +totalHours [get] : double</nowiki> | |||
<nowiki> +totalMinutes [get] : double</nowiki> | |||
<nowiki> +totalSeconds [get] : double</nowiki> | |||
<nowiki> +totalMilliseconds [get] : double</nowiki> | |||
<nowiki></nowiki> | |||
<nowiki>discordEmbed [Class]:</nowiki> | |||
<nowiki> Constructor: discordEmbed()</nowiki> | |||
<nowiki> Constructor: discordEmbed(string title, string description)</nowiki> | |||
<nowiki> +title [get/set] : string</nowiki> | |||
<nowiki> +description [get/set] : string</nowiki> | |||
<nowiki> +url [get/set] : string</nowiki> | |||
<nowiki> +color [get/set] : int32</nowiki> | |||
<nowiki> +footer [get/set] : embedFooter</nowiki> | |||
<nowiki> +image [get/set] : embedImage</nowiki> | |||
<nowiki> +video [get/set] : embedVideo</nowiki> | |||
<nowiki> +author [get/set] : embedAuthor</nowiki> | |||
<nowiki></nowiki> | |||
<nowiki>discord [Static Class]:</nowiki> | |||
<nowiki> +send(string content, string webhookUrl, [string userName], [string avatarUrl])</nowiki> | |||
<nowiki> +sendEmbed(string webhookUrl, discordEmbed embed)</nowiki> | |||
<nowiki></nowiki> | |||
<nowiki>door [Class]:</nowiki> | |||
<nowiki> +close()</nowiki> | |||
<nowiki> +open()</nowiki> | |||
<nowiki> +toggle()</nowiki> | |||
<nowiki> +barricade [get] : barricade</nowiki> | |||
<nowiki> +isOpen [get] : boolean</nowiki> | |||
<nowiki></nowiki> | |||
<nowiki>effectManager [Static Class]:</nowiki> | |||
<nowiki> +clearUIById(uInt16 id, string steamId)</nowiki> | |||
<nowiki> +sendUI(uInt16 id, int16 key, string steamId, [object arg0], [object arg1], [object arg2], [object arg3])</nowiki> | |||
<nowiki></nowiki> | |||
<nowiki>embedAuthor [Class]:</nowiki> | |||
<nowiki> +name [get/set] : string</nowiki> | |||
<nowiki> +iconUrl [get/set] : string</nowiki> | |||
<nowiki></nowiki> | |||
<nowiki>embedFooter [Class]:</nowiki> | |||
<nowiki> +text [get/set] : string</nowiki> | |||
<nowiki> +iconUrl [get/set] : string</nowiki> | |||
<nowiki></nowiki> | |||
<nowiki>embedImage [Class]:</nowiki> | |||
<nowiki></nowiki> | |||
<nowiki>embedVideo [Class]:</nowiki> | |||
<nowiki></nowiki> | |||
<nowiki>file [Static Class]:</nowiki> | |||
<nowiki> +append(string path, string text)</nowiki> | |||
<nowiki> +appendLine(string path, string text)</nowiki> | |||
<nowiki> +read(string path) : string</nowiki> | |||
<nowiki> +writeAll(string path, string text)</nowiki> | |||
<nowiki></nowiki> | |||
<nowiki>Function [Base Type]:</nowiki> | |||
<nowiki> +Name [get] : object</nowiki> | |||
<nowiki></nowiki> | |||
<nowiki>gameGroup [Class]:</nowiki> | |||
<nowiki> Constructor: gameGroup(string name)</nowiki> | |||
<nowiki> +assign(player player) : boolean</nowiki> | |||
<nowiki> +cancelInvite(player player) : boolean</nowiki> | |||
<nowiki> +getRank(player player) : string</nowiki> | |||
<nowiki> +invite(player player) : boolean</nowiki> | |||
<nowiki> +kick(player player, [boolean force]) : boolean</nowiki> | |||
<nowiki> +setRank(player player, string rank) : boolean</nowiki> | |||
<nowiki> +id [get] : string</nowiki> | |||
<nowiki> +memberCount [get] : number</nowiki> | |||
<nowiki> +name [get/set] : string</nowiki> | |||
<nowiki> +onlineMembers [get] : object</nowiki> | |||
<nowiki></nowiki> | |||
<nowiki>inventory [Class]:</nowiki> | |||
<nowiki> +addItem(uInt16 id) : boolean</nowiki> | |||
<nowiki> +hasItem(uInt16 id) : boolean</nowiki> | |||
<nowiki> +removeItem(uInt16 id) : boolean</nowiki> | |||
<nowiki> +items [get] : object</nowiki> | |||
<nowiki></nowiki> | |||
<nowiki>item [Class]:</nowiki> | |||
<nowiki> +id [get] : uInt16</nowiki> | |||
<nowiki> +itemType [get] : string</nowiki> | |||
<nowiki> +name [get] : string</nowiki> | |||
<nowiki></nowiki> | |||
<nowiki>keyValuePair [Class]:</nowiki> | |||
<nowiki> +key [get/set] : object</nowiki> | |||
<nowiki> +value [get/set] : object</nowiki> | |||
<nowiki></nowiki> | |||
<nowiki>logger [Static Class]:</nowiki> | |||
<nowiki> +log(string message)</nowiki> | |||
<nowiki></nowiki> | |||
<nowiki>marker [Class]:</nowiki> | |||
<nowiki> +set(vector3 position, [string text])</nowiki> | |||
<nowiki> +remove()</nowiki> | |||
<nowiki> +isSet [get] : boolean</nowiki> | |||
<nowiki> +position [get/set] : vector3</nowiki> | |||
<nowiki> +text [get/set] : string</nowiki> | |||
<nowiki></nowiki> | |||
<nowiki>map [Class]:</nowiki> | |||
<nowiki> Constructor: map()</nowiki> | |||
<nowiki> +clear()</nowiki> | |||
<nowiki> +containsKey(object key) : boolean</nowiki> | |||
<nowiki> +containsValue(object value) : boolean</nowiki> | |||
<nowiki> +get(object key) : object</nowiki> | |||
<nowiki> +set(object key, object value)</nowiki> | |||
<nowiki> +remove(object key) : boolean</nowiki> | |||
<nowiki> +count [get] : int32</nowiki> | |||
<nowiki> +keys [get] : object</nowiki> | |||
<nowiki> +values [get] : object</nowiki> | |||
<nowiki></nowiki> | |||
<nowiki>math [Static Class]:</nowiki> | |||
<nowiki> +abs(double value) : double</nowiki> | |||
<nowiki> +acos(double d) : double</nowiki> | |||
<nowiki> +asin(double d) : double</nowiki> | |||
<nowiki> +atan(double d) : double</nowiki> | |||
<nowiki> +ceiling(double d) : double</nowiki> | |||
<nowiki> +cos(double d) : double</nowiki> | |||
<nowiki> +exp(double d) : double</nowiki> | |||
<nowiki> +floor(double d) : double</nowiki> | |||
<nowiki> +log(double d) : double</nowiki> | |||
<nowiki> +max(double x, double y) : double</nowiki> | |||
<nowiki> +min(double x, double y) : double</nowiki> | |||
<nowiki> +round(double d) : double</nowiki> | |||
<nowiki> +sign(double d) : double</nowiki> | |||
<nowiki> +sin(double d) : double</nowiki> | |||
<nowiki> +sqrt(double d) : double</nowiki> | |||
<nowiki> +tan(double d) : double</nowiki> | |||
<nowiki> +truncate(double d) : double</nowiki> | |||
<nowiki> +pi [get] : double</nowiki> | |||
<nowiki></nowiki> | |||
<nowiki>Number [Base Type]:</nowiki> | |||
<nowiki> +isInt() : boolean</nowiki> | |||
<nowiki></nowiki> | |||
<nowiki>Object [Base Type]:</nowiki> | |||
<nowiki> +add(object key, object value)</nowiki> | |||
<nowiki> +clear()</nowiki> | |||
<nowiki> +containsKey(object key) : boolean</nowiki> | |||
<nowiki> +containsValue(object value) : boolean</nowiki> | |||
<nowiki> +get(object key) : object</nowiki> | |||
<nowiki> +remove(object key) : boolean</nowiki> | |||
<nowiki> +length [get] : int32</nowiki> | |||
<nowiki></nowiki> | |||
<nowiki>player [Class]:</nowiki> | |||
<nowiki> +addGroup(string groupId)</nowiki> | |||
<nowiki> +arrest()</nowiki> | |||
<nowiki> +assignToMainGroup()</nowiki> | |||
<nowiki> +ban([string reason], [uInt32 duration], [boolean shouldBanIP])</nowiki> | |||
<nowiki> +browserRequest(string message, string url)</nowiki> | |||
<nowiki> +damage(single amount)</nowiki> | |||
<nowiki> +getData(string key) : object</nowiki> | |||
<nowiki> +getFlag(uInt16 key) : int16</nowiki> | |||
[[Category:Unturned]] | [[Category:Unturned]] | ||
[[Category:uScript]] | [[Category:uScript]] |
Revision as of 09:46, 1 February 2025
This is a duplication of what is available on the uScript discord server. Download the latest (uScript_v2.0.5_Documentation.zip at the time of this writing) from Discord. uScript2 was created by Ster. Documentation last known release date: — 4/28/23, 1:15 PM
Event: onAccuracyUpdated(player) Event: onAid(player, target, item, *cancel) Event: onAnimalKilled(player) Event: onArenaWin(player) Event: onBarricadeBuild(player, id, position, *cancel) Event: onBarricadeDestroy(player, barricade, *cancel) Event: onClothingUpdated(player, item, slot) Event: onConsume(player, item, *cancel) Event: onEffectButtonClicked(player, buttonName) Event: onEffectTextCommitted(player, buttonName, text) Event: onFishCaught(player) Event: onHeadShot(player) Event: onInterval(timeInSeconds) NOTE: You should replace timeInSeconds without the number of seconds you want between each interval Event: onLoad() Event: onMegaZombieKilled(player) Event: onPlantHarvested(player) Event: onPlayerChatted(player, message, mode, *color, *cancel) Event: onPlayerCrafted(player, itemId, *cancel) Event: onPlayerDamaged(victim, killer, *cancel, *damage, cause, limb) Event: onPlayerDeath(victim, killer, cause) Event: onPlayerEquipped(player, item, *cancel) Event: onPlayerExperienceUpdated(player) Event: onPlayerGestured(player, gesture) Event: onPlayerInventoryAdded(player, item) Event: onPlayerInventoryRemoved(player, item) Event: onPlayerJoined(player) Event: onPlayerQuit(player) Event: onPlayerRespawned(player) Event: onRockMined(player) Event: onSignModify(player, sign, *text, *cancel) Event: onStructureBuild(player, id, position, *cancel) Event: onStructureDestroy(player, structure, *cancel) Event: onTreeChopped(player) Event: onUnload() Event: onVehicleDamaged(vehicle, player, cause, *damage, *cancel) Event: onVehicleEnter(player, vehicle, *cancel) Event: onVehicleExit(player, vehicle, *cancel) Event: onZombieKilled(player) Globals: +print(object... arguments) +array(object... arguments) : object [DEPRECATED] +broadcast(object message, [string chatColor], [string url]) +isPlayer(object obj) : boolean [DEPRECATED] +isSet(object obj) : boolean [DEPRECATED] +toPlayer(string name_OR_id) : player Array [Base Type]: +add(object item) +clear() +contains(object item) : boolean +indexOf(object item) : int32 +insert(int32 index, object item) +join(string separator) : string +lastIndexOf(object item) : int32 +range(int32 startIndex, int32 count) : object +remove(object item) : object +removeAt(int32 index) +skip(int32 count) : object +sort() +sort(int32 index, int32 count) +sortDesc() +sortDesc(int32 index, int32 count) +count [get] : int32 barricade [Class]: +damage(uInt16 amount) +destroy() +repair(uInt16 amount) +door [get] : door +health [get] : uInt16 +id [get] : uInt16 +instanceId [get] : uInt32 +itemType [get] : string +group [get/set] : string +maxHealth [get] : uInt16 +name [get] : string +owner [get/set] : string +position [get] : vector3 +sign [get] : sign +storage [get] : storage database [Static Class]: +escape(string text) : string +execute(string query) : object +allRows(string query, object... prepareArgs) : object +firstRow(string query, object... prepareArgs) : object +scalar(string query, object... prepareArgs) : object +nonQuery(string query, object... prepareArgs) dateTime [Class]: Constructor: dateTime(int32 year, int32 month, int32 day, int32 hour, int32 minute, int32 second, int32 millisecond) +toString([format]) : string +date [get] : string +time [get] : string +year [get] : int32 +month [get] : int32 +day [get] : int32 +hour [get] : int32 +minute [get] : int32 +second [get] : int32 +millisecond [get] : int32 +totalDays [get] : double +totalHours [get] : double +totalMinutes [get] : double +totalSeconds [get] : double +totalMilliseconds [get] : double discordEmbed [Class]: Constructor: discordEmbed() Constructor: discordEmbed(string title, string description) +title [get/set] : string +description [get/set] : string +url [get/set] : string +color [get/set] : int32 +footer [get/set] : embedFooter +image [get/set] : embedImage +video [get/set] : embedVideo +author [get/set] : embedAuthor discord [Static Class]: +send(string content, string webhookUrl, [string userName], [string avatarUrl]) +sendEmbed(string webhookUrl, discordEmbed embed) door [Class]: +close() +open() +toggle() +barricade [get] : barricade +isOpen [get] : boolean effectManager [Static Class]: +clearUIById(uInt16 id, string steamId) +sendUI(uInt16 id, int16 key, string steamId, [object arg0], [object arg1], [object arg2], [object arg3]) embedAuthor [Class]: +name [get/set] : string +iconUrl [get/set] : string embedFooter [Class]: +text [get/set] : string +iconUrl [get/set] : string embedImage [Class]: embedVideo [Class]: file [Static Class]: +append(string path, string text) +appendLine(string path, string text) +read(string path) : string +writeAll(string path, string text) Function [Base Type]: +Name [get] : object gameGroup [Class]: Constructor: gameGroup(string name) +assign(player player) : boolean +cancelInvite(player player) : boolean +getRank(player player) : string +invite(player player) : boolean +kick(player player, [boolean force]) : boolean +setRank(player player, string rank) : boolean +id [get] : string +memberCount [get] : number +name [get/set] : string +onlineMembers [get] : object inventory [Class]: +addItem(uInt16 id) : boolean +hasItem(uInt16 id) : boolean +removeItem(uInt16 id) : boolean +items [get] : object item [Class]: +id [get] : uInt16 +itemType [get] : string +name [get] : string keyValuePair [Class]: +key [get/set] : object +value [get/set] : object logger [Static Class]: +log(string message) marker [Class]: +set(vector3 position, [string text]) +remove() +isSet [get] : boolean +position [get/set] : vector3 +text [get/set] : string map [Class]: Constructor: map() +clear() +containsKey(object key) : boolean +containsValue(object value) : boolean +get(object key) : object +set(object key, object value) +remove(object key) : boolean +count [get] : int32 +keys [get] : object +values [get] : object math [Static Class]: +abs(double value) : double +acos(double d) : double +asin(double d) : double +atan(double d) : double +ceiling(double d) : double +cos(double d) : double +exp(double d) : double +floor(double d) : double +log(double d) : double +max(double x, double y) : double +min(double x, double y) : double +round(double d) : double +sign(double d) : double +sin(double d) : double +sqrt(double d) : double +tan(double d) : double +truncate(double d) : double +pi [get] : double Number [Base Type]: +isInt() : boolean Object [Base Type]: +add(object key, object value) +clear() +containsKey(object key) : boolean +containsValue(object value) : boolean +get(object key) : object +remove(object key) : boolean +length [get] : int32 player [Class]: +addGroup(string groupId) +arrest() +assignToMainGroup() +ban([string reason], [uInt32 duration], [boolean shouldBanIP]) +browserRequest(string message, string url) +damage(single amount) +getData(string key) : object +getFlag(uInt16 key) : int16