Difference between revisions of "Unturned"
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In this example we choose some useful parameters. The map name must match the name of a curated map identifier or one that you have manually installed. | In this example we choose some useful parameters. The map name must match the name of a curated map identifier or one that you have manually installed. | ||
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+ | If you try to run the server at this point you will see the following error because Hawaii is a custom map: | ||
+ | Attempting to load curated map 'Hawaii'? Include its workshop file ID (1753134636) in the WorkshopDownloadConfig.json File_IDs array. | ||
+ | Failed to find map Hawaii, defaulting to PEI! | ||
+ | Install the custom map on the server (if necessary depending on your setup) | ||
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[[Category:Computer_Technology]] | [[Category:Computer_Technology]] | ||
[[Category:Software]] | [[Category:Software]] |
Revision as of 10:45, 17 October 2020
Unturned is a 2014 Survival Sandbox game by Nelson Sexton, founder of Smartly Dressed Games.. A combination of a Wide Open Sandbox and Survival Horror game. You're dumped completely naked into a Zombie Apocalypse and have to find a way to survive. You can scavenge supplies from the abandoned towns and facilities or take to the wilderness to build a new settlement and grow your own food.
Contents
Unturned Commands
Open the chat box to enter an Unturned command. To use the command, start with the character "@" or "/" before your command.
Unturned Loadout Command
Give players each item when spawning. Using SkillsetID of 255 gives the item set to everyone. Can only be used in the server console or the servers commands.dat file.
The syntax:
/loadout [Skillset ID] [Item IDs]
Argument information and help:
- Skillset ID - The skillset ID of the skillset you wish to set the loadout for - use 255 to set the loadout for all players/skillsets
- Item IDs - A slash-separated list of item IDs you wish to set the loadout to - e.g. 2/3/4
The following loadouts can be use to replicate the default single-player ones.
loadout 0/180/214 loadout 1/233/234/241 loadout 2/223/224/225 loadout 3/1171/1172 loadout 4/242/243/244 loadout 5/509/511/510 loadout 6/211/213 loadout 7/232/2/240 loadout 8/230/231/239 loadout 9/1156/1157 loadout 10/311/312
A good loadout for beginner players in Normal difficulty game maps.
loadout 255/2/15/81/104/121/138/253/334/1175
LAN Server via SteamCMD
installation
install SteamCMD (if you dont already have it) - Ubuntu/Mint
sudo apt install steamcmd sudo add-apt-repository multiverse sudo dpkg --add-architecture i386 sudo apt update sudo apt-get install lib32gcc1
Microsoft Windows Users try:
Once installed, start your server from the command prompt like this:
./ServerHelper.sh +LanServer/MyServer
The full path to the ServerHelper.sh script for Unturned is...
~/.local/share/Steam/steamapps/common/Unturned/ServerHelper.sh ~/.local/share/Steam/steamapps/common/U3DS/ServerHelper.sh
note: Not sure what the difference is in the script at each location above.
The configuration file for your server with the default parameters including difficulty level, map, etc, is stored in a file called Commands.dat
vi ~/.local/share/Steam/steamapps/common/U3DS/Servers/MyServer/Server/Commands.dat
Replace the text "MyServer" with the name of your server. The default name is actually MyServer, yours will be named that unless you specified otherwise.
Configuration file for additional parameters
vi ~/.local/share/Steam/steamapps/common/U3DS/Servers/MyServer/Config.json
Workshop Mods
ls ~/.local/share/Steam/steamapps/workshop/content/304930
Creating a Server using a New Map (New Server New Map)
With SteamCMD and Unturned both installed, the next step is to setup and configure the server with a map of your choice.
Consider a name for your new server. It is a good idea to incorporate the name of the map into your server name to aide in your organization if you eventually have multiple servers. For this example we will use the Hawaii map.
You must start the server once, then terminate it, to allow the binary to create all of the necessary configuration files.
cd ~/.local/share/Steam/steamapps/common/U3DS ./ServerHelper.sh +LanServer/HawaiiLuau
When finished loading you should see the last line in console look something like this:
Total: 132.052000 ms (FindLiveObjects: 3.179000 ms CreateObjectMapping: 1.160000 ms MarkObjects: 126.958000 ms DeleteObjects: 0.754000 ms)
Now shut it down by issuing the 'shutdown' command in the server console. you wont see the first letter of shutdown so it will actually look like you typed 'hutdown'
shutdown
Create the mail configuration file 'Commands.dat' which specifies among other things, the map you will be using. It wont exist until you create it. Observe correct case and path.
vi Servers/HawaiiLuau/Server/Commands.dat
Populate the file with the correct parameters including the name of the map.
name A discreption of your map and game rules for the server poll list map Hawaii maxplayers 6 welcome Give your map a clever MOTD for players to read when they connect mode Hard owner 12345678901234567 cheats Enabled perspective Both loadout 255/2/253/1175/1445/1446/1508 password blah123 port 27015
In this example we choose some useful parameters. The map name must match the name of a curated map identifier or one that you have manually installed.
If you try to run the server at this point you will see the following error because Hawaii is a custom map:
Attempting to load curated map 'Hawaii'? Include its workshop file ID (1753134636) in the WorkshopDownloadConfig.json File_IDs array. Failed to find map Hawaii, defaulting to PEI!
Install the custom map on the server (if necessary depending on your setup)