Difference between revisions of "PULSAR: Lost Colony"
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The game also currently includes three playable races The Humans, The Sylvassi, and The Robots. Unlike The Sylvassi, and The Robots, The Humans require oxygen, and they have a special ability allowing them to be revived once per jump. The Sylvassi are immune to extreme cold and have a special ability to be able to go invisible for a short time, however they have a lower base health than The Humans and are extremely weak to high temperatures. The Robots have a still lower base health than The Sylvassi however they are immune to all hazardous environments except radioactive, and they can be repaired with a repair gun. | The game also currently includes three playable races The Humans, The Sylvassi, and The Robots. Unlike The Sylvassi, and The Robots, The Humans require oxygen, and they have a special ability allowing them to be revived once per jump. The Sylvassi are immune to extreme cold and have a special ability to be able to go invisible for a short time, however they have a lower base health than The Humans and are extremely weak to high temperatures. The Robots have a still lower base health than The Sylvassi however they are immune to all hazardous environments except radioactive, and they can be repaired with a repair gun. | ||
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+ | On July 2012, Leafy Games, LLC was created. Shortly after the founding of the indie studio they started their first project, PULSAR: Lost Colony, after several attempts at prototypes for a new game. They released their first development log or "devlog" on their Official YouTube Channel on August 2, 2013 titled "PULSAR: Lost Colony - Video Devlog #0" which marked their first public showcase of the game. Since then they have updated the game several times with new features. They have added features for each station for the roles of Captain, Engineer, Scientist, and Weapons Officer such as: commands delivered by the Captain to the players/bots, ship cores which must be monitored at all times by the Engineer, and viruses/scans delivered by the scientist, and new weapons/turrets have been added to ships. The developers have also added new ships to the game, and planets. The developers post a developer log on their channel, and only recently started scheduling them to every one to two weeks. | ||
== Troubleshooting == | == Troubleshooting == | ||
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ls ~/.local/share/Steam/steamapps/common/PULSARLostColony/logs/ | ls ~/.local/share/Steam/steamapps/common/PULSARLostColony/logs/ | ||
These logs are separate from the game binary log files and only relate to the voice communication component of the game. They are generated by the Team Speak engine. They are very useful in troubleshooting. | These logs are separate from the game binary log files and only relate to the voice communication component of the game. They are generated by the Team Speak engine. They are very useful in troubleshooting. | ||
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+ | === SteamOS Pulsar looking for libsndfile.so.1.0.28 under newroot === | ||
+ | You have enabled "compatibility mode" for Pulsar Lost Colony in the Steam Launcher. Right click on the launcher and uncheck "compatibility mode". |
Revision as of 09:27, 28 February 2021
PULSAR: Lost Colony is a science fiction space exploration video game being developed by independent developers Leafy Games, LLC. The video game appeared on Steam October 3, 2013, and was later funded successfully on Kickstarter on October 31, 2013. The game was released in an Alpha state on February 25, 2014.
PULSAR: Lost Colony is a game about space exploration, in which a galaxy is created with a ship of the player's choice. They may warp to several systems and upgrade/repair their ship when encountering a system with a trading post. Combat is also in this game, as the player can attack and board enemy ships. There are several classes to choose from in this game such as: Captain, Pilot, Engineer, Scientist, and Weapons Officer. The game has a single-player and multiplayer available, both modes are exactly the same as it is now. Multiplayer is mainly co-op as you can play with your friends and cooperatively destroy enemy ships,[8][9] beam down to planets, and board enemy ships.
This game includes four playable factions: The Colonial Union, W.D. Corporation, The Alliance of Gentlemen, and The Fluffy Biscuit Company. In the future, other factions will be added, including a "secret faction" known as the Polytechnic Federation. The developers plan to tie in the factions with the story.
The game also currently includes three playable races The Humans, The Sylvassi, and The Robots. Unlike The Sylvassi, and The Robots, The Humans require oxygen, and they have a special ability allowing them to be revived once per jump. The Sylvassi are immune to extreme cold and have a special ability to be able to go invisible for a short time, however they have a lower base health than The Humans and are extremely weak to high temperatures. The Robots have a still lower base health than The Sylvassi however they are immune to all hazardous environments except radioactive, and they can be repaired with a repair gun.
On July 2012, Leafy Games, LLC was created. Shortly after the founding of the indie studio they started their first project, PULSAR: Lost Colony, after several attempts at prototypes for a new game. They released their first development log or "devlog" on their Official YouTube Channel on August 2, 2013 titled "PULSAR: Lost Colony - Video Devlog #0" which marked their first public showcase of the game. Since then they have updated the game several times with new features. They have added features for each station for the roles of Captain, Engineer, Scientist, and Weapons Officer such as: commands delivered by the Captain to the players/bots, ship cores which must be monitored at all times by the Engineer, and viruses/scans delivered by the scientist, and new weapons/turrets have been added to ships. The developers have also added new ships to the game, and planets. The developers post a developer log on their channel, and only recently started scheduling them to every one to two weeks.
Troubleshooting
VOX Audio Player Communication Failure
You have game sounds such as the environment, ship, gun fire, etc however you can not hear the other players when they speak.
The game uses a built in Teamspeak (ts3).
Sound device attachments:
lsof | grep snd
for Pulsar
lsof | grep PULSAR
Location of ts3 Team Speak log
ls ~/.local/share/Steam/steamapps/common/PULSARLostColony/logs/
These logs are separate from the game binary log files and only relate to the voice communication component of the game. They are generated by the Team Speak engine. They are very useful in troubleshooting.
SteamOS Pulsar looking for libsndfile.so.1.0.28 under newroot
You have enabled "compatibility mode" for Pulsar Lost Colony in the Steam Launcher. Right click on the launcher and uncheck "compatibility mode".