Magnum SemiRP Unturned Game Server: Declaration of Faction War

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📌 Because each Faction HQ is protected by a SAFEZONE the faction's own base and equipment can not be destroyed unless formal war is declared

To protect faction equipment and building accomplishments from being raided and destroyed when the faction members are away from the server, special regions have been created around each faction HQ. As long as the faction members build within the protected region they will not lose equipment due to damage or theft and their buildings will not incur damage.

📌 Faction Region SAFEZONE Protection is DISABLED in the event of a qualifying Declaration of War

When a qualifying aggressor declares war on a faction, the faction base and vehicle protection is disabled to give the enemy the opportunity to invade. Not everyone qualifies to declare official war on a faction.

To declare war on a faction and have it recognized as official the following requirements must be met.

  1. Another registered faction may declare war on a registered faction
  2. A Group of bandits led by a Magnum Registered Player may declare war on a faction if there are at least three or more combatants with one or more being registered.
  3. An unregistered faction with one or more registered players may declare war on a faction if there are at least three or more combatants.
  4. The faction being attacked must have at least one player online that has not previously announced he is signing off prior to the declaration of war and he must be an officer.
  5. If the only player or players online for the target faction are below an officers' rank then discretionary judgement by the moderator team may be applied.
  6. If a server manager with access is console is unavailable then the faction safezone can not be disabled
  7. If the target faction leaves the server during combat then they are considered to be guilty of combat logging and their protection will remain disabled
  8. The safezone protection may be re-enabled if combat has exceeded a period of three hours and the target faction members must leave due to life obligations.
  9. Faction war will not be permitted during 12:00 - 8:00am US-CST (eight hours during the night) unless all parties agree to leave protections disabled during that time.