linux games directory
A long time ago, games were an optional part of the system, and might be installed by different people, so they lived in /usr/games rather than /usr/bin. Data such as high scores came to live in /var/games. As time went by, people variously put variable game data in /var/lib/games/NAME or /var/games/NAME and static game data in /usr/lib/NAME or /usr/games/lib/NAME or /usr/games/NAME or /usr/lib/games/NAME (and the same with share instead of lib for architecture-independent data). Nowadays, there isn't any compelling reason to keep games separate, it's just a matter of tradition.
Jimmy's House
Installation on Linux
- Copy ioquake3-1.36-7.1.x86_64.run from jimmy/mnt/download/gaming/Quake/Quake\ 3\ for\ Linux to ~/temp
- Goto terminal to ~/temp and ./ioquake3-1.36-7.1.x86_64.run
- This opens a graphical install interface within x. (or ncurses in terminal) check paths for game and binary. Click install.
- Maybe run the game once, it won't open but it will crease the .q3a folder if it didn't already exist.
- Copy /jimmy/mnt/public/games/Quake3/* to /home/jimmy/.q3a/baseq3
- Copy /jimmy/mnt/download/gaming/Quake/Quake\ 3\ for\ Linux/quake3-latest-pk3s/baseq3\pak*.pk3 overwriting those in /home/jimmy/.q3a/baseq3
- Copy /jimmy/mnt/download/gaming/Quake/Quake\ 3\ for\ Linux/quake3-latest-pk3s/missionpack to /home/jimmy/.q3a/