Difference between revisions of "Talk:Quake 3 Arena"

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A long time ago, games were an optional part of the system, and might be installed by different people, so they lived in /usr/games rather than /usr/bin. Data such as high scores came to live in /var/games. As time went by, people variously put variable game data in /var/lib/games/NAME or /var/games/NAME and static game data in /usr/lib/NAME or /usr/games/lib/NAME or /usr/games/NAME or /usr/lib/games/NAME (and the same with share instead of lib for architecture-independent data). Nowadays, there isn't any compelling reason to keep games separate, it's just a matter of tradition.
 
A long time ago, games were an optional part of the system, and might be installed by different people, so they lived in /usr/games rather than /usr/bin. Data such as high scores came to live in /var/games. As time went by, people variously put variable game data in /var/lib/games/NAME or /var/games/NAME and static game data in /usr/lib/NAME or /usr/games/lib/NAME or /usr/games/NAME or /usr/lib/games/NAME (and the same with share instead of lib for architecture-independent data). Nowadays, there isn't any compelling reason to keep games separate, it's just a matter of tradition.
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== Jimmy's House  ==
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== Installation on Linux ==
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#Copy ioquake3-1.36-7.1.x86_64.run from jimmy/mnt/download/gaming/Quake/Quake\ 3\ for\ Linux to ~/temp
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#Goto terminal to ~/temp and ./ioquake3-1.36-7.1.x86_64.run
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#This opens a graphical install interface within x. (or ncurses in terminal)  check paths for game and binary.  Click install.
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#Maybe run the game once, it won't open but it will crease the .q3a folder if it didn't already exist.
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#Copy /jimmy/mnt/public/games/Quake3/* to /home/jimmy/.q3a/baseq3
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#Copy /jimmy/mnt/download/gaming/Quake/Quake\ 3\ for\ Linux/quake3-latest-pk3s/baseq3\pak*.pk3 overwriting those in /home/jimmy/.q3a/baseq3
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#Copy /jimmy/mnt/download/gaming/Quake/Quake\ 3\ for\ Linux/quake3-latest-pk3s/missionpack to /home/jimmy/.q3a/

Latest revision as of 16:29, 23 December 2018

linux games directory

A long time ago, games were an optional part of the system, and might be installed by different people, so they lived in /usr/games rather than /usr/bin. Data such as high scores came to live in /var/games. As time went by, people variously put variable game data in /var/lib/games/NAME or /var/games/NAME and static game data in /usr/lib/NAME or /usr/games/lib/NAME or /usr/games/NAME or /usr/lib/games/NAME (and the same with share instead of lib for architecture-independent data). Nowadays, there isn't any compelling reason to keep games separate, it's just a matter of tradition.

Jimmy's House

Installation on Linux

  1. Copy ioquake3-1.36-7.1.x86_64.run from jimmy/mnt/download/gaming/Quake/Quake\ 3\ for\ Linux to ~/temp
  2. Goto terminal to ~/temp and ./ioquake3-1.36-7.1.x86_64.run
  3. This opens a graphical install interface within x. (or ncurses in terminal) check paths for game and binary. Click install.
  4. Maybe run the game once, it won't open but it will crease the .q3a folder if it didn't already exist.
  5. Copy /jimmy/mnt/public/games/Quake3/* to /home/jimmy/.q3a/baseq3
  6. Copy /jimmy/mnt/download/gaming/Quake/Quake\ 3\ for\ Linux/quake3-latest-pk3s/baseq3\pak*.pk3 overwriting those in /home/jimmy/.q3a/baseq3
  7. Copy /jimmy/mnt/download/gaming/Quake/Quake\ 3\ for\ Linux/quake3-latest-pk3s/missionpack to /home/jimmy/.q3a/