Difference between revisions of "Unturned: RocketMod"
m (→Additional Modules) |
m (→Additional Modules) |
||
Line 68: | Line 68: | ||
*Ref: https://github.com/RocketMod/Rocket/wiki/Commands | *Ref: https://github.com/RocketMod/Rocket/wiki/Commands | ||
− | == Additional Modules == | + | == Additional Modules: RocketMod 4 Plugins == |
In the permissions.config file, (In the server > rocket) you'll need to add player-accessable commands. Here's some common ones: Home, tpa, tpa.accept, tpa.deny, kit.kitname | In the permissions.config file, (In the server > rocket) you'll need to add player-accessable commands. Here's some common ones: Home, tpa, tpa.accept, tpa.deny, kit.kitname | ||
+ | |||
+ | All of the modules are not covered here, only some of the current modules commonly used. | ||
* RocketMod_TPA.dll - Just like TPA in Minecraft, this allows players to request a teleport to other players and the other player can accept or deny their request. | * RocketMod_TPA.dll - Just like TPA in Minecraft, this allows players to request a teleport to other players and the other player can accept or deny their request. |
Revision as of 10:16, 8 December 2021
RocketMod .NET Game Server Plugin Framework for Unturned the Online Game. The Legally Distinct Missile aka LDM is the latest version of RocketMod.
RocketMod used to be a popular modding framework for Unturned, but has disbanded and the project was discontinued in late 2019.
The Legally Distinct Missile (or LDM) is a fork of Rocket for Unturned maintained by the game developers (SDG) after the resignation of its original community team. Using this fork is recommended because it preserves compatibility, and has fixes for important legacy Rocket issues like multithreading exceptions and teleportation exploits. Nelson, the creator of Unturned, has forked RocketMod 4 and continues to keep up combability to Unturned 3. The core mod is now part of the game distribution.
Installation
The necessary modules must be installed. The original Rocket Mod is an abandoned project. A fork is maintained by the game developers so that functionality can be maintained.
The dedicated server includes the latest version, so an external download is not necessary.
- Install "Legally Distinct Missile (RocketMod 4) - Fork of Rocket for Unturned maintained by the game developers"
- Install the necessary RocketMod Libraries
- Install the RocketMod 4 Plugin: RocketTools.dll
RCON
Remote Console connection is made with a simple telnet client. You can use the 'telnet' command on linux or software for Windows such as Putty or CRT. RCON must be enabled on your Unturned server. Navigate to the configuration file and set the service to 'true' then restart the server.
- Edit Rocket.config.xml ( Servers/server/Rocket/Rocket.config.xml )
- Change <RCON Enabled="false" Port="0" Password="" to <RCON Enabled="true" Port="25444" Password="yourpassword"
- Save and restart the server
Example Rocket.config.xml
<?xml version="1.0" encoding="utf-8"?> <RocketSettings xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance"> <RCON Enabled="true" Port="25444" Password="l9FccX92q" EnableMaxGlobalConnections="true" MaxGlobalConnections="1" EnableMaxLocalConnections="true" MaxLocalConnections="1" /> <AutomaticShutdown Enabled="false" Interval="86400" /> <WebConfigurations Enabled="false" Url="" /> <WebPermissions Enabled="false" Url="" Interval="180" /> <LanguageCode>en</LanguageCode> <MaxFrames>60</MaxFrames> </RocketSettings>
Commands / Usage
The following is a list of default RocketMod 4 Commands:
Tip: If you make some settings modifications in the RocketMod configuration you can often simply reset the module without restarting the entire Unturned server. If you are only making minor changes, or there's players on the server, use the command reload command:
/rocket reload
Admin Commands
/admin <player> - adds the specified player to admin list /broadcast <message> - broadcasts a message to server /exit - disconnects you from server /god - turns on and off god mode /heal [player] - heals a given player / leave blank for self-heal /help - shows help information /i <item> [amount] - gives you items /item <item> [amount] - gives you items /more - gives more items /tp <player> - teleports you to a given player /tphere <player> - teleports a given player to you /unadmin <player> - removes the specified player from admin list /vanish - turns on and off invisibility to other players /v <vehicle> - gives you a vehicle
Feature Commands
/compass - tells you what direction you are facing /effect <effect id> - spawns Unturned effect /home- teleports you to your last bed placed
Informative Commands
/investigate <player> - tells you the player's Steam 64 id /p <player> - shows your permissions, or the permissions of others (p) /p reload - reloads the permissions (p.reload) /p [add | remove] <player> <group> - add / remove player to group (p.add, p.remove) /rocket <plugins | reload> | <reload | unload | load> <plugin> - Reloading Rocket or individual plugins (rocket.plugins, rocket.reload, rocket.reloadplugin, rocket.unloadplugin, rocket.loadplugin)
Additional Modules: RocketMod 4 Plugins
In the permissions.config file, (In the server > rocket) you'll need to add player-accessable commands. Here's some common ones: Home, tpa, tpa.accept, tpa.deny, kit.kitname
All of the modules are not covered here, only some of the current modules commonly used.
- RocketMod_TPA.dll - Just like TPA in Minecraft, this allows players to request a teleport to other players and the other player can accept or deny their request.