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Unturned

4,235 bytes added, 19:50, 8 October 2022
/* Unturned Client Paths */
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==LAN Server via SteamCMD==== Unturned Server ==see: [[Unturned: Server]]===LAN Server via SteamCMD===== Unturned Server ==== Game Play ==Salvage Object:  If you are server admin you can salvage faster, and if you are in single-player than you salvage everything really fast. In multiplayer it takes a bit longer to salvage stuff you can not change that.  Players can only salvage structures that they place.  * Server settings -> Buildables -> Salvage Speed ->1.00-10.00  (setting for singleplayer mode)see: [[Unturned: Server]]===screenshots===The default screenshot key is F12.  Screenshots are stored in your player data folder ~/Steam/userdata/XXXXXXXXXXX/760/remote/304930/screenshots== Miscellaneous Support ==If more than one Steam user shares a computer the second user screenshots may not appear in any player data folder. == Game Client Support =====Linux Unturned Client Paths======Unturned Client Paths===Workshop filesThe SteamID for the Unturned game itself is 304930* ~/.local/share/Steam/steamapps/workshop/Custom Workshop MapsUnturned Curated and Official Maps linuxUnturned Curated and Official maps windows* C:\Program Files (x86)\Steam\SteamApps\common\Unturned\Maps\''workshop maps, those created by players, will not appear in the folders above but instead in workshop/content/304930 - see workshop items below.''Screenshots linux* ~/.local/share/Steam/userdata/<your steam id>/???/remote/304930/screenshots/Screenshots Windows*Client logs linux* ~/.local/share/Steam/steamapps/common/Unturned/LogsClient logs windows* C:\Program Files (x86)\Steam\SteamApps\common\Unturned\Logs===workshop item downloads===Again, the SteamID for the Unturned game itself is 304930Workshop files linux* ~/.local/share/Steam/steamapps/workshop/content/304930/Workshop files windows* C:\Program Files (x86)\Steam\SteamApps\workshop\content\304930\If you do a list on that path you might see many folders with names that are entirely numeric.  Each of these directory names is the ID for the workshop item it represents.  If unsubscribing from a workshop item does not resolve an issue you can manually delete these directories to ensure a fresh copy is downloaded next time you launch the game.  Delete the folders only when the game is not running.===setting a custom map===Edit two files:* ../unturned/Server/Commands.dat* ../unturned/WorkshopDownloadConfig.jsonIn the Commands.dat file change the MAP parameter to the name of the custom map. Example: Map IrelandIn the WorkshopDownloadConfig.json you need to add the steam workshop ID for any map that is not vanilla or curated.===Black Vehicle and Map Assets===Black Assets / Missing Asset Texture - Sometimes certain assets on the map or plugin items like a vehicle appear black, as if the skin was missing.  Even for different player account on the same computer, for one player it is fine, the other has the black asset appearance problem.  Unsubscribing from workshop does not resolve.  Anyone experience this or have a link to some known issue and resolution?Resolution: Goto Settings  GRAPHICS -> then scroll down to the bottom and change "Render Mode" to "Deferred [Recommended]".If it is set to "Forward [legacy]" then you may notice that the skin or color of some modded assets will not render correctly.  They will appear all black with no lighting.INCOMPATIBLE WITH LINUX:Some maps are NOT Linux compatible.  Here is a quote from one mapmapker's steam workshop page, "IF YOU HAVE FRANCE INSTALLED, YOU DO NOT NEED TO INSTALL FRANCE+ , I use France+ because normal France assets do not work on Linux."VULKAN VS OPENGLOlder maps use OpenGL map shaders and are not compatible with the newer vulkan graphics renderer used by Unity.  There are Unity command line switches that work with Unturned.  If you are playing a custom map, like Ireland, and rock formations appear black then you can force OpenGL  -force-glcoreIf you are having problems with gizmos then you can force Vulkan  -force-vulkan===Build Mode aka Admin Edit Position Indicator aka Gizmos Absent Since 3.22.14.0 Update===Those playing Unturned on Linux are impacted by this new bug.  No longer able to use builder mode aka admin edit to move structures and barricades effectively.  The red green blue three arrow point indicator is invisible.  Referring to the mode used by players from the game client to edit the position of structures and barricades while playing the game.Nelson calls the arrow indicators "Gizmos."Resolution provided by Smartly Dressed Games, Nelson Sexton himself (the developer): The bug impacts linux users that are using OpenGL.  temporary workaround:# Right-click Unturned in your Steam Library# Select Properties... > General# Find the Launch Options field# Type "-force-vulkan" without quotes===Server is running an older version===As an FYI you can force the game to use either via command line parameter in the same wayWhen you attempt to connect to your server with the game client you might see the following error if there is a client server version mismatch:* -force-vulkan Server is running an older version: 3.21.xx.x* -force-glcoreWith this example the game (on your computer) is running a later version than does the server.  This may happen when the client has performed an automatic update when launched from Steam while the server has not yet been updated.  GIZMOS LIKE THE BUILDER MODE ARROWS use the command line switches for the Ireland Map.  Because the Ireland map is not Vulkan compatible.    -force-glcore -FallbackGizmos
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